POV-Ray : Newsgroups : povray.general : The Language of POV-Ray : Re: The Language of POV-Ray Server Time
10 Aug 2024 21:02:43 EDT (-0400)
  Re: The Language of POV-Ray  
From: Matt Giwer
Date: 16 Mar 2000 00:40:36
Message: <38D07402.45F7A093@ij.net>
Chris Huff wrote:

> Bob Hughes. He mentioned that auto-completion would be a "nifty feature"
> in the Codemax editor, which as far as I know is Windows only. My point
> is that auto-completion is an editor-dependant feature, and thus
> platform dependant, and so it is a bad substitute for a language
> feature.(which would be completely platform independant)

	Which HAS TO BE platform independent else parser variations
where they are totally unnecessary. And platform dependent
parsers ... there is no reason for that in POV I can see. And
then where would cross compilers be if source were not identical? 

	Even in the "WordStar as editor" days ^kr <insert name of
favorite template, macro or whatever> worked just fine. A little
batch code that invoked it with the source and then invoked the
compiler to the source and then ran was trivial. Borland and a
few other IDEs just made it simpler overall. 

> Just because a program handles ASCII files doesn't mean it doesn't have
> a platform-specific interface. Writing for the Mac GUI is quite
> different from writing for the Windows GUI. The only way to get
> something consistant and which wouldn't have to be rewritten every time
> would be to use Java, which some people wouldn't like.

	That is talking about not just the editor but the editor
environment. 

	If that really turns someone on, they can write it and make it
public. That will have no effect upon the POV source. 

-- 
A free internet for a free people.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.